How to Design Programs second edition

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  • Publisher : MIT Press
  • Release : 04 May 2018
  • ISBN : 9780262534802
  • Page : 792 pages
  • Rating : 4.5/5 from 103 voters

How to Design Programs second edition Book PDF summary

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

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How to Design Programs, second edition

How to Design Programs, second edition
  • Author : Matthias Felleisen,Robert Bruce Findler,Matthew Flatt,Shriram Krishnamurthi
  • Publisher : MIT Press
  • Release Date : 2018-05-04
  • ISBN : 9780262534802
DOWNLOAD BOOKHow to Design Programs, second edition

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline

How to Design Programs

How to Design Programs
  • Author : Matthias Felleisen,Robert Bruce Findler,Shriram Krishnamurthi,Matthew Flatt
  • Publisher : MIT Press
  • Release Date : 2001
  • ISBN : 0262062186
DOWNLOAD BOOKHow to Design Programs

Processing simple forms of data - Processing arbitrarily large data - More on processing arbitrarily large data - Abstracting designs - Generative recursion - Changing the state of variables - Changing compound values.

Structure and Interpretation of Computer Programs - 2nd Edition

Structure and Interpretation of Computer Programs - 2nd Edition
  • Author : Harold Abelson ,Gerald Jay Sussman,Julie Sussman
  • Publisher : Justin Kelly
  • Release Date : 2022-08-09
  • ISBN : 0987654321XXX
DOWNLOAD BOOKStructure and Interpretation of Computer Programs - 2nd Edition

Structure and Interpretation of Computer Programs by Harold Abelson and Gerald Jay Sussman is licensed under a Creative Commons Attribution-NonCommercial 3.0 License.

Realm of Racket

Realm of Racket
  • Author : Matthias Felleisen,David Van Horn,Conrad Barski,Northeastern University Students
  • Publisher : No Starch Press
  • Release Date : 2013-06-13
  • ISBN : 9781593274917
DOWNLOAD BOOKRealm of Racket

Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and

Why Programs Fail

Why Programs Fail
  • Author : Andreas Zeller
  • Publisher : Morgan Kaufmann
  • Release Date : 2009
  • ISBN : 9780123745156
DOWNLOAD BOOKWhy Programs Fail

This fully updated second edition includes 100+ pages of new material, including new chapters on Verifying Code, Predicting Errors, and Preventing Errors. Cutting-edge tools such as FindBUGS and AGITAR are explained, techniques from integrated environments like Jazz.net are highlighted, and all-new demos with ESC/Java and Spec#, Eclipse and Mozilla are included. This complete and pragmatic overview of debugging is authored by Andreas Zeller, the talented researcher who developed the GNU Data Display Debugger(DDD), a tool that over 250,000 professionals

Evaluating Public and Community Health Programs

Evaluating Public and Community Health Programs
  • Author : Muriel J. Harris
  • Publisher : John Wiley & Sons
  • Release Date : 2010-01-28
  • ISBN : 9780470586198
DOWNLOAD BOOKEvaluating Public and Community Health Programs

Evaluating Public and Community Health Programs Evaluating Public and Community Health Programs combines an introduction to public and community health program evaluation with a detailed survey of methods in community assessment, planning, program design, quantitative and qualitative data collection, data analysis, and reporting of findings. The book presents an approach built on the two primary evaluation frameworks that are most common in public and community health: the Donaldson three-step program theory-driven evaluation model and CDC's six-step Framework for Program Evaluation

Introduction to Computation and Programming Using Python, second edition

Introduction to Computation and Programming Using Python, second edition
  • Author : John V. Guttag
  • Publisher : MIT Press
  • Release Date : 2016-08-12
  • ISBN : 9780262529624
DOWNLOAD BOOKIntroduction to Computation and Programming Using Python, second edition

The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation

Code Complete

Code Complete
  • Author : Steve McConnell
  • Publisher : Pearson Education
  • Release Date : 2004-06-09
  • ISBN : 9780735636972
DOWNLOAD BOOKCode Complete

Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic

Impact Evaluation in Practice

Impact Evaluation in Practice
  • Author : Sebastian Martinez
  • Publisher : World Bank Publications
  • Release Date : 2011
  • ISBN : 9780821385418
DOWNLOAD BOOKImpact Evaluation in Practice

This handbook provide a non-technical introduction to impact evaluations, including ?Why Evaluate? in Chapter 1, ?How to Evaluate? in Chapter 2 and ?How to Implement Impact Evaluations? in Chapter 3. These elements are the basic ?tools? needed in order to successfully carry out an impact evaluation.

Refactoring

Refactoring
  • Author : Martin Fowler,Kent Beck
  • Publisher : Addison-Wesley Professional
  • Release Date : 1999
  • ISBN : 9780201485677
DOWNLOAD BOOKRefactoring

Users can dramatically improve the design, performance, and manageability of object-oriented code without altering its interfaces or behavior. "Refactoring" shows users exactly how to spot the best opportunities for refactoring and exactly how to do it, step by step.

Developing Programs in Adult Education

Developing Programs in Adult Education
  • Author : Edgar J. Boone,R. Dale Safrit,Jo Jones
  • Publisher : Waveland Press
  • Release Date : 2002-05-10
  • ISBN : 9781478608066
DOWNLOAD BOOKDeveloping Programs in Adult Education

The Second Edition of Developing Programs in Adult Education will serve as an indispensable guide for current and prospective adult educators in planning, designing/implementing, and evaluating/accounting for adult education programs. Like the successful First Edition, this revised and expanded volume presents a conceptual programming model that draws from many concepts, constructs, and theories generated by adult educators and other scholars in closely allied disciplines. The updated model, field tested and validated, enhances and elaborates on the complex contextual

Structure and Interpretation of Computer Programs

Structure and Interpretation of Computer Programs
  • Author : Harold Abelson,Gerald Jay Sussman,Julie Sussman
  • Publisher : Mit Press
  • Release Date : 1985
  • ISBN : 0262510367
DOWNLOAD BOOKStructure and Interpretation of Computer Programs

Designed for the introductory computer science subject at MIT, this book presents a unique conceptual introduction to programming that should make it required reading for every computer scientist. The authors' main concern is to give their readers command of the major techniques used to control the complexity of large software systems: building abstractions, establishing conventional interfaces, and establishing new descriptive languages. Structure and Interpretation of Computer Programs covers a wide range of material, from simple numerical programs, through symbol manipulation,

The Algorithm Design Manual

The Algorithm Design Manual
  • Author : Steven S Skiena
  • Publisher : Springer Science & Business Media
  • Release Date : 2009-04-05
  • ISBN : 9781848000704
DOWNLOAD BOOKThe Algorithm Design Manual

This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first

An Applied Guide to Process and Plant Design

An Applied Guide to Process and Plant Design
  • Author : Sean Moran
  • Publisher : Elsevier
  • Release Date : 2019-06-12
  • ISBN : 9780128148617
DOWNLOAD BOOKAn Applied Guide to Process and Plant Design

An Applied Guide to Process and Plant Design, 2nd edition, is a guide to process plant design for both students and professional engineers. The book covers plant layout and the use of spreadsheet programs and key drawings produced by professional engineers as aids to design; subjects that are usually learned on the job rather than in education. You will learn how to produce smarter plant design through the use of computer tools, including Excel and AutoCAD, “What If Analysis, statistical

Automate the Boring Stuff with Python, 2nd Edition

Automate the Boring Stuff with Python, 2nd Edition
  • Author : Al Sweigart
  • Publisher : No Starch Press
  • Release Date : 2019-11-12
  • ISBN : 9781593279936
DOWNLOAD BOOKAutomate the Boring Stuff with Python, 2nd Edition

The second edition of this best-selling Python book (over 500,000 copies sold!) uses Python 3 to teach even the technically uninclined how to write programs that do in minutes what would take hours to do by hand. There is no prior programming experience required and the book is loved by liberal arts majors and geeks alike. If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you